package game.actor
{
	import engine.asset.*;
	import engine.core.*;
	import game.core.*;
	import game.messages.abilities.*;
	import game.messages.gamedata.*;
	import game.network.*;
	import game.ui.core.*;
	
	public class RxAbilities
	{
		private var m_playerIndex:int;
		private var m_pendingGameDataLoads:uint = 0;
		protected var m_abilitiesStateMessage:RxAbilities_StateMessage;
		
		public function RxAbilities(playerIndex:int)
		{
			this.m_playerIndex = playerIndex;
			RxTransactionServer.instance.AddListener(RxAbilities_StateMessage.messageId, this.OnAbilitiesStateMessage);
		}
		
		private function OnAbilitiesStateMessage(message:RxAbilities_StateMessage) : void
		{
			
		}
	}
}